Version 0.4.2


Version 0.4.2 has been released! This version fixes several of the bugs that were present in the jam build, as well as revamping the controls to be easier to understand. 


BUGS THAT WERE FIXED IN v.0.2.1:

1. Sometimes when a firefighter is selected and then immediately killed the game would crash.

2. The water in a couple scenarios used to be inaccessible due to how moving the firefighter around worked. The levels have been tweaked to fix this. 

3. The audio levels are louder.

4. Previously, if a fire object was next to a tree for even a single frame, the tree would eventually burn down too. This has been fixed so you can actually strategize and put the fires out now lol.

BUGS THAT WERE FIXED IN v.0.4.2

1. Sometimes multiple creatures will spawn at the same time, including predators that will immediately kill the prey. Similarly, a creature will sometimes spawn in fire, which will also kill them.

2. When selected, the firefighters can destroy objects like water puddles and rocks even when they aren't technically in the proper state to do so.

3. The firefighter footstep audio plays when the firefighter doesn't even move.


ADDITIONAL CHANGES:

1. Changed the cursor to be easier to use.

2. Redid the firefighter's state machine.

3. Made space the exit button when selecting the firefighter.

4. Changed the input messages to reflect updated controls.

5. Tweaked the object layers.

6. Fixed the collisions for the selected firefighters.

7. Added a sound effect for when rocks are destroyed.

Get SUPER SIM FIREFIGHT

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